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Subnautica Below Zero MetalDetector

As part of FOX3D team, I had the opportunity to work on the Subnautica Below Zero game. I did a lot of different stuff from hardsurface concept art to low-poly and environment assets.
Here you can see chronological iterations and final result for MetalDetector for this one I did only concept pass.
Huge thanks to Cory Strader ("unknown worlds" art director) and Sergey Solovjov ("FOX3D" art director) for feedback and fun process.

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot

Ingame Screenshot